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12. CONCEALMENT
12.1 GENERAL Concealment refers to a condition in which units are not seen by other units in p...
11.0 Close Combat
11.1 CC is a form of attack which can occur only during the CCPh [EXC: vs Unarmed units (20.5...
11.8 STREET FIGHTING:
Any vehicle in a road hex and ADJACENT to a building hex on both sides of that road is especially...
11.7 VEHICLE WITHDRAWAL FROM CC:
A vehicle is never held in Melee and, if Mobile, may move out of a CC Location normally in its ...
11.6 CC vs AN AFV:
In order for a MMC to advance into a Location containing a manned unconcealed enemy AFV, it must ...
11.5 CC vs A VEHICLE:
Infantry/Cavalry (only) may attack a vehicle in the CCPh but they do not use the Odds Ratios or...
11.4 AMBUSH
Whenever Infantry advance into CC (unless reinforcing a Melee) in a woods/building Location or ...
11.3 SEQUENTIAL CC
There are three other instances in which CC is not considered simultaneous; rather it is sequen...
11.2 WITHDRAWAL FROM MELEE
Any Infantry unit engaged in Melee which is not currently pinned may attempt to Withdraw from M...
10.4 BROKEN UNITS
Broken units are inverted and henceforth use the Morale Level printed on their reverse side for...